Case structure
Introduction
Explaining the challenge and potential solution.
Research & Insights
Collecting data from multiple sources and gathering user feedback.
Data & Audience
Explaining the app benefits, presenting data, clarifying the target audience.
Design
Wireframing, Visual tests, MockUps,
presentation planning.
Conclusion
What my UX muscle gathered after designing the app and what next.







Go beyond the tourist traps! Discover unique spots that show the real side of your destination.
No cookie-cutter suggestions. The app learns what you love, helping you find experiences you’ll truly enjoy.
Get insider tips and personal stories from locals who know the place best.
Know that your money is going straight to local guides and businesses, giving back to the community.
Group activities help you connect with other travelers who share your interests.
Honest and updated feedback from fellow travelers to help you choose the best experiences.
I conducted several tests, but ultimately decided to continue exploring other visual solutions, as the graphic style didn't blend well with the photographs.





















